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Category Archives: Work

  1. We do the Monster Mesh!!

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    November 13, 2014 by jonmillymiles


    Within Unreal Engine 4, as with UDK, there are two types of scenery: basic BSP (Binary Space Partitioning) brushes and …
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  2. Blueprints of Life

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    November 4, 2014 by jonmillymiles


    A major difference with Unreal Engine 4 and the Unreal Development Kit is that nearly everything within UE4 can be …
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  3. Advanced 3D Level Design – Disasteroid

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    November 3, 2014 by jonmillymiles


    With the start of a new 3D module comes a chance to get back into blogging for what I consider …
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  4. Shiny Syndrome: The Scourge of Learning Technologies

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    June 14, 2014 by jonmillymiles


    Shiny Syndrome: A weakness that causes the afflicted person to crave something new or “shiny” just because it is new …
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  5. Opportunities and Contemplation

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    June 23, 2013 by jonmillymiles


    It’s not every day that you get to represent an independent games developer at a national event, but this weekend …
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  6. Grab a rope!!!

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    June 17, 2013 by jonmillymiles


    Well I did warn you that this may happen. I promise that my next blog post will be about games …
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  7. Blogging in curves

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    June 8, 2013 by jonmillymiles


    A bit of whiplash going on here, and possibly some philosophical thinking as I radically change direction for this post. …
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